"Photoscult is a truly amazing piece of software… The author listens and add users requests at light speed. With only 2 pics, you’ll get a 3D model with different level of details, and incredible precision normal map and displacement maps. This tool have helped me to reach a new degree of realism into my renders and realtime content. It's worth every euro !" Jérôme Prévost from solidrocks.subburb.com, software editor and artist, France (read more testimonials...)
Features:
- High definition depth extraction for unprecedented professional results. click here to see our gallery
- Very high texture size: The automated sculpting phase ends when the same size as the source photos is obtained, which is usually a very high definition 3d model or texture.
- Fast: It takes only 1 s to display the first low polygon model
- The 3D model resolution increases over time with immediate visual feedback in 3D
- High definition model obtained within 40 seconds (on a 3Gz Intel processor)
- Fully sculpting a 12Mpix source images takes 4 minutes
Clean intuitive interface: click here to view a video of the interface in action
- Easy to learn and use
- Full screen 3D display
- Optimised viewing with popup toolbars that appears only when needed
- Drag and drop support for images
- Open both front and right photo in one dialog box with multiple selection
- Images are sorted automatically for efficiency (users are recommended to shoot front photo first and right photo second)
- Image 90° rotation and swaping tool
- Lighweight application
- Fully multithreaded interface : Rotate 3d view / zoom in-out / Move / crop / change map display type while sculpting is still in progress
Generates following texture maps: click here to view or download FREE samples
- displacement map
- Normal maps
- Ambient occlusion maps
- Specular maps
- Diffuse maps
- 2 Bump maps

Other handy features :
- Make texture seamless tileable in one click. Click to see the video here
- Increase / decrease depth in one click
- Handy "flat mode" to correct flatness of texture in one click in case you have shot your texture in awkward position
- crop texture
- Perspective crop
- square crop
- Fixed 2n texture size (256,512,1024,2048 ...) in one click
- Browse subdivisions: Increase / decrease model or texture size in one click
- "save multiple" function to save different maps, different sizes and 3d models all at once
- Alpha transparency: Remove unwanted areas on your model using a black and white alpha map
What you don't need to worry about :
- Don't need any kind of calibration of camera
- Don't need to manually select points before creating a 3d sculpt
- Don't need for a high end camera (minimum recomended : a 5 Mp point and shoot camera)
File input / output :
- Support of png, tiff, jpg and bmp files
- 16 bit tiff support for displacement maps
- Save models as .obj (textured), .stl (untextured) files and .ply (supporting pixel color)
Installer and uninstaller
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